You also need to set this as the script file in the properties of your map in the map editor. It should be placed in the missions directory of your mod. The MMM loader DLL is require in order to run MMM scripts. Map Type - This should be set to mission. Title - This should be set to something, and your Lua files or pack should have the same name. Script File - This should be set to mmm_loader.dll, or whatever you have renamed it. For a map to support MMM, the following settings must be updated: Map files should go in the bzn folder as usual. This page lists everything you need to change in order to get MMM running. ![]() For MMM to work properly several files need to be added and some settings updated.
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